{
  "translated_by": "Stuffy",
  "death.attack.mob.item": "%1$s battled %2$s an’ got knocked out usin’ %3$s",
  "death.attack.player.item": "%1$s battled %2$s an’ got knocked out usin’ %3$s",
  "death.attack.magic": "%1$s be devoured by a Shark",
  "death.attack.magic.player": "%1$s be devoured by a Shark while they were tryin’ t’ flee from %2$s",
  "death.attack.lightningBolt.player": "%1$s be struck by lightnin’ while they were tryin’ t’ flee from %2$s",
  "death.attack.indirectMagic": "%1$s be exploded by Pirate %2$s",
  "death.attack.indirectMagic.item": "%1$s be blown up by %2$s",
  "death.attack.mob": "%1$s be blasted by %2$s",
  "death.attack.witherSkull": "%1$s be pinched t’ death by %2$s",
  "item.minecraft.trident": "’arpoon",
  "advancements.toast.task": "Objective Complete!",
  "advancements.toast.challenge": "Easter Egg Plundered!",
  "advancements.toast.goal": "Bonus Goal Reached!",
  "subtitles.item.trident.hit": "’arpoon stabs",
  "subtitles.item.trident.hit_ground": "’arpoon vibrates",
  "subtitles.item.trident.return": "’arpoon returns",
  "subtitles.item.trident.riptide": "’arpoon zooms",
  "subtitles.item.trident.throw": "’arpoon clangs",
  "subtitles.item.trident.thunder": "’arpoon thunder cracks",
  "subtitles.chest.bury": "Treasure buries",
  "subtitles.chest.rise": "Treasure rises",
  "subtitles.chest.empty": "Treasure empties",
  "subtitles.chest.lock": "Treasure locks",
  "subtitles.chest.unlock": "Treasure unlocks",
  "subtitles.chest.key_turn": "Skeleton Key turns",
  "subtitles.cannon.gunpowder": "Gunpowder loaded",
  "subtitles.cannon.gunpowder_take": "Gunpowder removed",
  "subtitles.cannon.load": "Cannonball loaded",
  "subtitles.cannon.prime": "Cannon primes",
  "subtitles.cannon.shot": "Cannon shoots",
  "subtitles.cannon.ignite": "Cannon ignites",
  "subtitles.cannon.player_shot": "Pirate launches",
  "subtitles.cannon.fire_shot": "Hot Cannonball launches",
  "subtitles.cannon.shock_shot": "Cannonball o’ Copper launches",
  "subtitles.cannon.gas_shot": "Gas Cannonball launches",
  "subtitles.cannon.bounce_shot": "Bouncy Cannonball launches",
  "subtitles.cannon.cluster": "Cluster o’ Cannonballs launches",
  "subtitles.cannon.gold_shot": "Cannonball o’ Gold launches",
  "subtitles.cannon.hitmarker_normal": "Ship hit!",
  "subtitles.cannon.hitmarker_critical": "Ship critically damaged!",
  "subtitles.cannon.hitmarker_kill": "Cannonball killed pirate!",
  "subtitles.cannonball.explode": "Cannonball explodes",
  "subtitles.cannonball.gas": "Gas leaks",
  "subtitles.cannonball.gasexplode": "Gas explodes",
  "subtitles.cannonball.bounce": "Cannonball bounces",
  "subtitles.cannonball.playerbreak": "Pirate Cannonball breaks",
  "subtitles.ship.damage": "Ship damaged",
  "subtitles.weakpoint.spot": "Weakpoint spotted",
  "subtitles.parrot.pet": "Happy parrot noises",
  "subtitles.shipbell.ring": "Ship Bell rings",
  "subtitles.shipbell.echo": "Ship Bell echoes",
  "subtitles.raidhorn.blow": "Raid Horn sounds",
  "subtitles.raidhorn.enemy": "Enemy Raid Horn sounds",
  "subtitles.raidhorn.rave": "Crab raves",
  "subtitles.blastbomb.fuse": "Blast Bomb charges",
  "subtitles.blastbomb.explode": "Blast Bomb explodes",
  "subtitles.blastbomb.throw": "Blast Bomb thrown",
  "subtitles.blastbarrel.place": "Blast Barrel placed",
  "subtitles.blastbarrel.break": "Blast Barrel breaks",
  "subtitles.blastbarrel.charge": "Blast Barrel charges",
  "subtitles.blastbarrel.explode": "Blast Barrel explodes",
  "subtitles.game.leave": "Abandoned ship",
  "subtitles.game.join": "Boarded",
  "subtitles.game.countdown": "Countdown",
  "subtitles.arrow.break": "Arrow breaks",
  "subtitles.game.tie": "Game Tied!",
  "subtitles.game.lose": "Game Lost!",
  "subtitles.game.win": "Game Won!",
  "subtitles.settings.claim": "Settin’s Map claimed",
  "subtitles.settings.confirm": "Settin’s confirmed",
  "subtitles.settings.modifier_open": "Modifiers opened",
  "subtitles.settings.modifier_close": "Modifiers closed",
  "subtitles.settings.reset": "Reset settin’s",
  "subtitles.update.advance": "Update advances",
  "subtitles.update.complete": "Update completed",
  "subtitles.snowman.dig": "Snowman digs",
  "subtitles.snowman.emerge": "Snowman emerges",
  "subtitles.snowman.speak": "Snowman speaks",
  "subtitles.snowman.leave": "Snowman leaves",
  "subtitles.goldy": "Goldfish squeaks",
  "subtitles.planetary": "Planetary relics plundered",
  "subtitles.rock.throw": "Rock flies",
  "subtitles.rock.hit": "Rock hits",
  "subtitles.parkour.start": "Parkour started",
  "subtitles.parkour.cancel": "Parkour canceled",
  "subtitles.parkour.finish": "Parkour completed",
  "subtitles.chest.skeleton": "Skeleton Treasure rattles",
  "subtitles.game.ready": "Team ready",
  "subtitles.game.not_ready": "Team not ready",
  "subtitles.cannon.blank": "Gunpowder burns up",
  "subtitles.trader.ambient": "Pirate Trader talks",
  "subtitles.teacher.ambient": "Pirate Teacher talks",
  "subtitles.trainingdummy.hit": "Trainin’ Dummy hit",
  "subtitles.trainingdummy.die": "Trainin’ Dummy dies",
  "subtitles.sails.rip": "Sails rip",
  "subtitles.wind": "Storm winds blow",
  "subtitles.cargotrap.explode": "Cargo Trap explodes",
  "subtitles.cargobarrel.emerge": "Cargo Barrel emerges",
  "subtitles.cargobarrel.break": "Cargo Barrel breaks",
  "subtitles.cargobarrel.empty": "Cargo Barrel empties",
  "subtitles.crab_trap.place": "Crab Trap placed",
  "subtitles.crab_trap.break": "Crab Trap breaks",
  "subtitles.boat.break": "Boat breaks",
  "subtitles.boat.sink": "Boat sinks",
  "subtitles.crab.struggle": "Crab struggles",
  "subtitles.crab.capture": "Crab captured",
  "subtitles.grave.spawn": "Grave spawns",
  "subtitles.grave.emerge": "Grave emerges",
  "subtitles.grave.open": "Grave opens",
  "subtitles.grave.empty": "Grave empties",
  "subtitles.grave.break": "Grave breaks",
  "subtitles.globe.spin": "Globe spins",
  "container.isLocked": "",
  "block.minecraft.bed.occupied": "",
  "container.spectatorCantOpen": "",
  "container.inventory": "",
  "teamchest.orange": "Orange Team Booty",
  "teamchest.purple": "Purple Team Booty",
  "teamchest.locked": "BOOTY LOCKED",
  "teamchest.locked.subtitle": "A scalleywag be nearby!",
  "teamchest.unlocked": "BOOTY UNLOCKED",
  "teamchest.unlocked.subtitle": "A scalleywag unlocked the Treasure!",
  "armor.hat.orange": "Orange Pirate Hat",
  "armor.chestplate.orange": "Orange Pirate Chestplate",
  "armor.leggings.orange": "Orange Pirate Leggings",
  "armor.boots.orange": "Orange Pirate Boots",
  "armor.hat.purple": "Purple Pirate Hat",
  "armor.chestplate.purple": "Purple Pirate Chestplate",
  "armor.leggings.purple": "Purple Pirate Leggings",
  "armor.boots.purple": "Purple Pirate Boots",
  "armor.hat.lore": "Take off this pirate hat to leave the game!",
  "armor.hat": "Pirate Hat",
  "armor.hat.instruction": "Pirate Hat",
  "armor.hat.parkour": "Parkour Pirate Hat",
  "armor.hat.parkour.lore": "Ye hold the Parkour Record!",
  "armor.hat.mvp": "MVP Pirate Hat",
  "armor.hat.mvp.kills": "Most Kills!",
  "armor.hat.mvp.deaths": "Most Deaths!",
  "armor.hat.mvp.damage": "Most Ship Damage!",
  "armor.hat.mvp.kills_deaths": "Most Kills and Deaths!",
  "armor.hat.mvp.damage_deaths": "Most Ship Damage and Deaths!",
  "armor.hat.mvp.damage_kills": "Most Ship Damage and Kills!",
  "armor.hat.mvp.all_three": "Most Ship Damage, Kills, and Deaths!",
  "ahoy": "Ahoy!",
  "ship.orange": "Team Orange’s Ship",
  "ship.purple": "Team Purple’s Ship",
  "ship.sunk_by": "%1$s scuttled by %2$s!",
  "cannon.occupied": "This Cannon be currently occupied!",
  "cannon.on_fire": "This Cannon be currently on fire!",
  "cannon.possessive": "%s’s Cannon",
  "gas_explosion.generic": "a Gas Explosion",
  "gas_explosion.possessive": "%s’s Gas Explosion",
  "weakpoint.destroyed": "%1$s destroyed an %2$s Weakpoint.%3$s",
  "weakpoint.destroyed.enemy": "Enemy Weakpoint destroyed!",
  "weakpoint.destroyed.something": "Somethin’",
  "weakpoint.destroyed.exposed": "exposed",
  "weakpoint.destroyed.unexposed": "unexposed",
  "weakpoint.destroyed.own": "%1$s destroyed one o’ yer ship’s Weakpoints!%2$s",
  "weakpoint.destroyed.no_bonus": " No bonus damage dealt.",
  "weakpoint.destroyed.something_own": "Somethin’ destroyed one o’ yer ship’s Weakpoints!%s",
  "weakpoint.destroyed.all_own": "All o’ yer Weakpoints have been destroyed!",
  "weakpoint.destroyed.all_enemy": "All enemy Weakpoints have been destroyed!",
  "weakpoint.spotting": "Spottin’... %s",
  "weakpoint.exposed_by": "Ship Weakpoint be exposed by %s",
  "weakpoint.plural": "Weakpoints",
  "item.saber": "Saber",
  "item.trooper_tonic": "Trooper Tonic",
  "item.crab_trap": "Crab Trap",
  "item.crab_trap.empty": "Empty Crab Trap",
  "item.crab_trap.lore.1": "When a Crab walks inta this trap, ye can",
  "item.crab_trap.lore.2": "carry it n’ release it wherever ye want.",
  "item.modifier_exclusive": "Modifier exclusive item!",
  "cannonball.tracer": "Tracer Cannonball",
  "cannonball.tracer.possessive": "%s’s Tracer Cannonball",
  "cannonball.tracer.lore.1": "Usin’ this Cannonball does not",
  "cannonball.tracer.lore.2": "consume any Gunpowder in a Cannon.",
  "cannonball.tracer.lore.3": "Leaves behind a visible trail",
  "cannonball.tracer.lore.4": "which be only apparent t’ its user.",
  "cannonball.normal": "Cannonball",
  "cannonball.normal.possessive": "%s’s Cannonball",
  "cannonball.normal.generic": "a Cannonball",
  "cannonball.normal.lore": "The most basic type o’ Cannonball.",
  "cannonball.copper": "Cannonball o’ Copper",
  "cannonball.copper.possessive": "%s’s Cannonball o’ Copper",
  "cannonball.copper.generic": "a Copper Cannonball",
  "cannonball.copper.lore.1": "Repeatedly strikes lightnin’",
  "cannonball.copper.lore.2": "before blowin’ up.",
  "cannonball.hot": "Hot Cannonball",
  "cannonball.hot.possessive": "%s’s Hot Cannonball",
  "cannonball.hot.generic": "a Hot Cannonball",
  "cannonball.hot.lore.1": "On impact, sets an area around",
  "cannonball.hot.lore.2": "it on fire. Fire temporarily",
  "cannonball.hot.lore.3": "disables Cannons.",
  "cannonball.hot.lore.4": "Has a special interaction wit’",
  "cannonball.hot.lore.5": "Gas Cannonballs...",
  "cannonball.cluster": "Cluster o’ Cannonballs",
  "cannonball.cluster.possessive": "%s’s Cluster o’ Cannonballs",
  "cannonball.cluster.generic": "a Cluster o’ Cannonballs",
  "cannonball.cluster.lore.1": "Shoot 5 small Cannonballs in 1 shot.",
  "cannonball.cluster.lore.2": "These be extremely inaccurate!",
  "cannonball.cluster.lore.3": "Best used against scalleywags occupyin’",
  "cannonball.cluster.lore.4": "the central island...",
  "cannonball.gas": "Gas Cannonball",
  "cannonball.gas.possessive": "%s’s Gas Cannonball",
  "cannonball.gas.generic": "a Gas Cannonball",
  "cannonball.gas.lore.1": "On impact, releases a toxic cloud",
  "cannonball.gas.lore.2": "o’ gas, poisonin’ pirates inside.",
  "cannonball.gas.lore.3": "Has a special interaction wit’",
  "cannonball.gas.lore.4": "Hot Cannonballs...",
  "cannonball.chain": "Chain Cannonball",
  "cannonball.chain.possessive": "%s’s Chain Cannonball",
  "cannonball.chain.generic": "a Chain Cannonball",
  "cannonball.chain.lore.1": "Half Cannonballs connected together",
  "cannonball.chain.lore.2": "by a chain. A little less accurate,",
  "cannonball.chain.lore.3": "but it has a wider area o’ effect.",
  "cannonball.chain.lore.4": "Deals bonus damage t’ sails!",
  "cannonball.bouncy": "Bouncy Cannonball",
  "cannonball.bouncy.possessive": "%s’s Bouncy Cannonball",
  "cannonball.bouncy.generic": "a Bouncy Cannonball",
  "cannonball.bouncy.lore.1": "Bounces around on any surface",
  "cannonball.bouncy.lore.2": "before explodin’.",
  "cannonball.bouncy.lore.3": "Each time it bounces, it blasts",
  "cannonball.bouncy.lore.4": "surroundin’ pirates backwards.",
  "cannonball.golden": "Cannonball o’ Gold",
  "cannonball.golden.possessive": "%s’s Cannonball o’ Gold",
  "cannonball.golden.generic": "a Cannonball o’ Gold",
  "cannonball.golden.lore.1": "Only found in Skeleton Treasures!",
  "cannonball.golden.lore.2": "The most fancy type o’ Cannonball!",
  "cannonball.golden.lore.3": "Cannonballs o’ Gold reward Doubloons t’",
  "cannonball.golden.lore.4": "their users when they damage ships",
  "cannonball.golden.lore.5": "or kill scalleywags wit’ ’em.",
  "cannonball.player": "Pirate Cannonball",
  "cannonball.player.lore.1": "Non-lethal Cannonball. Launch yerself by",
  "cannonball.player.lore.2": "shootin’ the barrel that yer in.",
  "cannonball.player.lore.3": "Deals no damage t’ blocks or pirates.",
  "item.spyglass": "Spottin’ Spyglass",
  "item.spyglass.lore.1": "Use this Spyglass t’ expose",
  "item.spyglass.lore.2": "the Weakpoints on a ship!",
  "item.skeleton_key": "Skeleton Key",
  "item.skeleton_key.lore.1": "Use ’tis key t’ unlock",
  "item.skeleton_key.lore.2": "any locked Treasures!",
  "item.raid_horn": "Raid Horn",
  "item.raid_horn.lore.1": "Use this horn t’ temporarily",
  "item.raid_horn.lore.2": "give yer entire crew a buff.",
  "item.mace": "Mace",
  "item.hook": "Hook",
  "item.shark_tooth": "Shark Tooth",
  "item.harpoon.lore.1": "Ye can use this weapon t’",
  "item.harpoon.lore.2": "dash forward once every",
  "item.harpoon.lore.3": "time ye enter the water.",
  "item.cutlass": "Cutlass",
  "item.crossbow": "Hand Crossbow",
  "item.blast_bomb": "Blast Bomb",
  "item.blast_bomb.possessive": "%s’s Blast Bomb",
  "item.blast_bomb.generic": "a Blast Bomb",
  "item.blast_bomb.lore.1": "Throwable weapon which deals",
  "item.blast_bomb.lore.2": "a massive amount o’ knockback.",
  "item.blast_barrel": "Blast Barrel",
  "item.blast_barrel.possessive": "%s’s Blast Barrel",
  "item.blast_barrel.generic": "a Blast Barrel",
  "item.blast_barrel.using": "%s usin’ a Blast Barrel",
  "item.blast_barrel.lore.1": "Placeable explosive. Fill wit’ Gunpowder",
  "item.blast_barrel.lore.2": "t’ increase power an’ punch t’ ignite!",
  "item.boarding_axe": "Boardin’ Axe",
  "item.boarding_axe.lore.1": "Gets Knockback when boardin’",
  "item.boarding_axe.lore.2": "the enemy ship!",
  "item.battle_axe": "Battle Axe",
  "item.gunpowder.lore": "Used t’ change th’ power o’ a Cannon shot.",
  "item.gold": "Doubloon",
  "item.gold.lore.1": "Currency item used t’ purchase",
  "item.gold.lore.2": "special Cannonballs.",
  "item.rock": "Rock.",
  "item.rock.lore.1": "Throw at pirate t’ insta-kill!",
  "item.rock.lore.2": "Okay, not really... It just",
  "item.rock.lore.3": "gives ye somethin’ t’ do",
  "item.rock.lore.4": "while ye wait fer the game",
  "item.rock.lore.5": "t’ start!",
  "item.snow_block.lore": "Because yer epic :)",
  "mob.crab": "a Crab",
  "mob.crab.possessive": "%s’s Crab",
  "mob.shark": "a Shark",
  "tutorial.watchtower": "Watchtower",
  "tutorial.watchtower.description": "(Learn about spottin’ Weakpoints)",
  "tutorial.treasure_pit": "Treasure Pit",
  "tutorial.treasure_pit.description": "(Learn about Treasure Chests)",
  "tutorial.combat_area": "Combat Area",
  "tutorial.combat_area.description": "(Try out some weapons)",
  "tutorial.combat_area.weapons_sign.2": "Get ’yer",
  "tutorial.combat_area.weapons_sign.3": "weapons ’ere",
  "tutorial.cannon_dock": "Cannon Dock",
  "tutorial.cannon_dock.description": "(Learn how t’ shoot Cannons)",
  "tutorial.ship_timer.second": "The Trainin’ Ship will repair itself in %s second!",
  "tutorial.ship_timer.seconds": "The Trainin’ Ship will repair itself in %1$s seconds!",
  "tutorial.ship_timer.repaired": "Trainin’ Ship repaired!",
  "tutorial.welcome": "Welcome t’ th’ %s!",
  "tutorial.training_island": "Trainin’ Island",
  "tutorial.warp.to_island": "Warp t’ Trainin’ Island",
  "tutorial.warp.from_island": "Back t’ Lobby",
  "tutorial.description": "Here ye can learn about important game mechanics by talkin’ t’ th’ Pirate Teachers at each area an’ tryin’ things out fer yerself!",
  "tutorial.note": "(Speak to all 4 Pirate Teachers on this island to get rid o’ these notifications.)",
  "chest.common": "Common Treasure Chest",
  "chest.uncommon": "Uncommon Treasure Chest",
  "chest.rare": "Rare Treasure Chest",
  "chest.skeleton": "Skeleton Treasure",
  "chest.unlocking": "Unlockin’ Treasure... %s",
  "chest.skeleton.warn": "This be a %1$s! Ye need a %2$s in order t’ unlock it!",
  "chest.grave": "%s’s Grave",
  "tip.1": "If ye want t’ shoot a Cannonball more towards th’ left or right, ye can put unequal amounts o’ Gunpowder into a Cannon’s Gunpowder slots.",
  "tip.2": "In order t’ shoot a Cannonball ye need t’ place Gunpowder in at least one o’ th’ 2 slots on th’ sides o’ th’ Cannon.",
  "tip.3": "All Cannonballs have different properties. Make sure t’ read th’ item lore t’ see what they do.",
  "tip.4": "Fire placed by Hot Cannonballs will deal extra damage t’ a ship once it extinguishes.",
  "tip.5": "Ye can regenerate health by bein’ on yer own ship, eatin’ a Golden Apple, or blowin’ a Raid Horn.",
  "tip.6": "Clusters o’ Cannonballs be weak against ships, but they’ll kill pirates wit’ ease.",
  "tip.7": "Use yer Spottin’ Spyglass t’ locate an’ temporarily expose Weakpoints on th’ scallywag ship.",
  "tip.8": "Usin’ an ’arpoon underwater will allow ye to perform a quick dash.",
  "tip.9": "Ye can use a Skeleton Key t’ open th’ Team Treasure o’ yer enemies or open Skeleton Treasures.",
  "tip.10": "Killin’ a scallywag regenerates a little bit o’ health.",
  "tip.11": "Pirates drop a small amount o’ Doubloons on death.",
  "tip.12": "If ye die, ye lose all items ye were carryin’ wit’ ye.",
  "tip.13": "Share any leftover resources wit’ yer mateys either by droppin’ ’em or puttin’ ’em inta the Team Treasure on yer ship.",
  "tip.14": "Destroyin’ Weakpoints be the best way to deal a lot o’ damage to ships.",
  "tip.15": "Ye deal significantly less damage when ye board the scallywag ship. Only board the scallywag ship if ye intend on raidin’ their Team Treasure.",
  "tip.16": "Gas Cannonballs leave a cloud o’ Gas that weakens and damages any pirates who get inside it.",
  "tip.17": "Bouncy Cannonballs will blow up randomly after bouncin’ around fer a little bit.",
  "tip.18": "10 Gunpowder be a good amount to keep in mind if ye want to hit the hull o’ a ship.",
  "tip.19": "Ye can remove Gunpowder from the Gunpowder slots o’ a Cannon by punchin’ ’em.",
  "tip.20": "Tracer Cannonball shots don’t consume any Gunpowder! Ye can use ’em to get a rough estimate o’ where yer shot will land.",
  "tip.21": "Chain Cannonballs be a little less accurate than the other Cannonball types, but can deal a lot o’ damage to a ship’s sails.",
  "tip.tip": "TIP!",
  "tip.games": "(Play %s more games to be able to hide tips.)",
  "tip.game": "(Play %s more game to be able to hide tips.)",
  "tip.click": "(Click %s to disable tips!)",
  "tip.here": "[HERE]",
  "tip.here.hover": "Click to disable tips!",
  "tip.enabled": "Ye have enabled ingame tips. Ye can disable ’em usin’ yer Lobby Book.",
  "tip.disabled": "Ye have disabled ingame tips. Ye can re-enable ’em usin’ yer Lobby Book.",
  "tip.cannot_disable.one": "Ye cannot do this until ye play 1 more game.",
  "tip.cannot_disable": "Ye cannot do this until ye play %s more games.",
  "achievement.bonus_goals": "Bonus Goals",
  "achievement.bonus_goals.description": "Optional objectives that ye can just complete fer fun.",
  "achievement.tutorial": "Interestin’...",
  "achievement.tutorial.description": "Visit the Trainin’ Island.",
  "achievement.love_rocks": "I LOVE ROCKS!!1!1",
  "achievement.love_rocks.description": "While waitin’ fer the game to start, throw 50 Rocks in one sittin’.",
  "achievement.robbery": "This be a Robbery!",
  "achievement.robbery.description": "Unlock the enemy Team Treasure usin’ a Skeleton Key.",
  "achievement.special_delivery": "Special Delivery!",
  "achievement.special_delivery.description": "Use a Pirate Cannonball.",
  "achievement.parkour": "Parkour Pro",
  "achievement.parkour.description": "Complete the Lobby Parkour course.",
  "achievement.better_pirate": "The Better Pirate",
  "achievement.better_pirate.description": "Kill a scallywag.",
  "achievement.intruder": "Intruder Alert!",
  "achievement.intruder.description": "Board the enemy team’s ship.",
  "achievement.credits": "Roll the Credits!",
  "achievement.credits.description": "Interact wit’ the Lobby’s Credit displays.",
  "achievement.cannoneer": "The Craftiest Cannoneer...",
  "achievement.cannoneer.description": "Use all o’ the different Cannonball types ingame. (All time)",
  "achievement.battleship": "Ye Sunk My Battleship!",
  "achievement.battleship.description": "Fire the winnin’ shot.",
  "achievement.watchtower.description": "Talk t’ th’ Pirate Teacher at th’ Watchtower.",
  "achievement.treasure_pit.description": "Talk to the Pirate Teacher at the Treasure Pit.",
  "achievement.training_island.description": "Learn about the game on the Trainin’ Island!",
  "achievement.combat_area.description": "Talk to the Pirate Teacher at the Combat Area.",
  "achievement.cannon_dock.description": "Talk to the Pirate Teacher at the Cannon Dock.",
  "achievement.parrot": "Easter Egg [1/5]",
  "achievement.parrot.description": "Pet the parrot 50 times in a row...",
  "achievement.snowman": "Easter Egg [2/5]",
  "achievement.snowman.description": "The Snow Block. Take it.",
  "achievement.planetary_pirates": "Easter Egg [3/5]",
  "achievement.planetary_pirates.description": "A space helmet and a weapon that seems to be inspired by Meteor Miner technology. Looks like these pirates want to go to space...",
  "achievement.goldy": "Easter Egg [4/5]",
  "achievement.goldy.description": "Somewhere, Goldy smiles on ye...",
  "achievement.rocket_riders": "Easter Egg [5/5]",
  "achievement.rocket_riders.description": "Just 3 Rocket Riders, flyin’ inta the atmosphere... Sorta...",
  "achievement.easter_egg": "Easter Egg Hunter",
  "achievement.easter_egg.description": "Ye found all the Easter Eggs!",
  "teacher.weakpoint.1": "Welcome to the Watchtower! Here, ye can learn what Weakpoints be and how to spot ’em.",
  "teacher.weakpoint.2": "All pirates carry a Spottin’ Spyglass. But this isn’t just yer ordinary Spyglass: ye can use this one to spot special Weakpoints on the enemy ship.",
  "teacher.weakpoint.3": "While lookin’ through the Spottin’ Spyglass, ye’ll notice a subtle white X shape on the enemy ship. In order to expose the Weakpoint, ye need to look at the X fer 3 seconds.",
  "teacher.weakpoint.4": "Once a Weakpoint be exposed, it will become temporarily visible fer yer entire team. The X shape will turn red and then fade to white over time, indicatin’ that it’s becomin’ unexposed. Ye can always spot it again to re-expose it.",
  "teacher.weakpoint.5": "Hittin’ exposed Weakpoints wit’ any Cannonball (besides the Pirate and Tracer ones) will deal a ton o’ extra damage, so make sure to spot those Weakpoints and aim yer shots to try and hit em!",
  "teacher.weakpoint.6": "Once ye hit one Weakpoint, the next one becomes visible. Keep on spottin’ and hittin’ ’em until there be none left!",
  "teacher.weakpoint.7": "Note that ye can only spot one Weakpoint at a time in a real game. However, here at the Watchtower, ye can see multiple at once just so ye can get a feel fer exposin’ ’em.",
  "teacher.weakpoint.8": "Now it’s yer turn. Use yer Spottin’ Spyglass to expose some Weakpoints!",
  "teacher.combat.1": "Ahoy, welcome to the Combat Area! I’m here to teach ye about all the different weapons in Crafty Cannoneers. Grab some fer yerself from the Weapon Rack behind me!",
  "teacher.combat.2": "In a real game, pirates be always equipped wit’ a Cutlass and a Hand Crossbow. Other weapons can be found in different types o’ Treasure Chests.",
  "teacher.combat.3": "Ye can see which type o’ Treasure Chest a weapon can be found in by lookin’ at the color o’ its handle.",
  "teacher.combat.4": "A blue handle means that the weapon can be found in Uncommon Treasure Chests, while a purple handle means it can be found in Rare Treasure Chests.",
  "teacher.combat.5": "Each weapon has its own damage and attack speed. Some even have some special properties, like the Boardin’ Axe and the ’arpoon. Read the item descriptions in yer inventory to learn more about em!",
  "teacher.combat.6": "The Combat Area also has a bunch o’ Trainin’ Dummies! These guys have the same health and armor stats as any other Pirate. Ye can use ’em to practice yer combat skills and find yer favorite weapons.",
  "teacher.combat.7": "Go ahead, grab yerself some weapons and start beatin’ up those Trainin’ Dummies!",
  "teacher.chest.1": "Welcome to the Treasure Pit! Here, ye can learn about Treasure Chests and practice lootin’ ’em fer yerself.",
  "teacher.chest.2": "There be 4 types o’ Treasure Chests which can be found on the small island in the middle o’ the map. All of ’em contain different items, and the rarer the Treasure is, the better loot ye’ll find inside.",
  "teacher.chest.skeleton": "Skeleton",
  "teacher.chest.skeleton.contents": "Doubloons, Gunpowder, Arrows, Golden Apples, and Golden Cannonballs.",
  "teacher.chest.rare": "Rare",
  "teacher.chest.rare.contents": "Doubloons, Gunpowder, Cannonballs, Blast Bombs, Blast Barrels, Arrows, Golden Apples, Trooper Tonic, Shields, Rare Weapons, and Special Cannonballs.",
  "teacher.chest.uncommon": "Uncommon",
  "teacher.chest.uncommon.contents": "Doubloons, Gunpowder, Cannonballs, Blast Bombs, Arrows, Golden Apples, Trooper Tonic, Shields, and Uncommon Weapons.",
  "teacher.chest.common": "Common",
  "teacher.chest.common.contents": "Doubloons, Gunpowder, Cannonballs, Blast Bombs, Arrows, and Golden Apples.",
  "teacher.chest.3": "It’s good to stick around on the island and take as much loot from the Treasure Chests as possible. But be careful: if ye die, ye lose all the items ye were carryin’ wit’ ye!",
  "teacher.chest.4": "Ye can use Doubloons to purchase special Cannonballs from the Pirate Traders on yer ship.",
  "teacher.chest.5": "Go on, start lootin’ some treasure here to see what it’s like!",
  "teacher.chest.6": "Cargo Barrels spawn around yer ship when the Lost Cargo modifier is enabled. These are an easier way to grab some extra supplies without needin’ to go all the way to the island. Be careful, some Cargo Barrels are explosive!",
  "teacher.cannon.1": "Cannons be the main gameplay element o’ Crafty Cannoneers. Ye use ’em to destroy the enemy ship or kill scalleywags occupyin’ the central island. Here at the Cannon Dock, ye can learn how to become a true cannoneer!",
  "teacher.cannon.2": "Cannons have 2 slots on the sides. If ye click on these slots wit’ Gunpowder, ye’ll fill up a part o’ the slot. Each slot can store up to 7 Gunpowder.",
  "teacher.cannon.3": "The more Gunpowder ye put in the Cannon, the stronger the shot will be. Ye can also use the Gunpowder slots to aim yer shot in a given direction by loadin’ more Gunpowder in one slot than the other.",
  "teacher.cannon.4": "Once ye’re done loadin’ up Gunpowder, ye can shoot a Cannonball by placin’ it at the back o’ the Cannon. The Cannon takes a few seconds to fire up, and then... thar she blows!",
  "teacher.cannon.5": "Ye can preview yer shot without losin’ Gunpowder by shootin’ a Tracer Cannonball instead. Tracer Cannonballs leave a green particle trail that only ye can see, and ye get ’em back once they hit somethin’. Ye also spawn wit’ ’em!",
  "teacher.cannon.6": "There be other special Cannonballs that ye can find in Treasure Chests or buy at yer ship. These have unique properties, so make sure ye read the item descriptions in yer inventory to learn about what they do!",
  "teacher.cannon.7": "What’re ye waitin’ for? Start shootin’ some Cannons and see if ye can hit those Weakpoints!",
  "parkour.new_record": "%s now holds the Parkour Record!",
  "parkour.begin": "Parkour run started!",
  "parkour.restart": "Restart Parkour",
  "parkour.quit": "Quit Parkour",
  "parkour.left_canceled": "Ye left the game, so yer Parkour run be canceled.",
  "parkour.personal_best": "That’s a new personal best time!",
  "parkour.time": "Parkour Time: %s",
  "parkour.finished": "%1$s completed the Parkour in %2$s!",
  "error.cannot_join": "Unable to join team.",
  "error.already_joined": "Ye already joined this team!",
  "error.cannot_spectate": "Unable to spectate.",
  "error.already_spectating": "Ye’re already spectatin’!",
  "error.cannot_leave": "Unable to leave the game.",
  "error.parkour": "An error has occurred, so the Parkour leaderboard has been reset. If ye see this message, %s",
  "error.game": "An error has occurred, so the game has been reset to defaults. If ye see this message, %s",
  "error.report": "please report!",
  "error.discord": "Report on the Zeronia Discord server",
  "game.spectating": "%s be spectatin’ the game now.",
  "game.seagulls": "Fly inta a ring o’ seagulls to stop spectatin’!",
  "game.joined": "%1$s joined the %2$s Team!",
  "game.joined.late": "%1$s joined the %2$s Team! A late arrival, unfortunately.",
  "game.joined.purple": "Purple",
  "game.joined.orange": "Orange",
  "game.take_off": "Ye can take off yer %s to leave the game!",
  "game.imbalanced": "Team Imbalanced!",
  "game.try_join": "Join %s Team instead.",
  "game.try_join.purple": "Purple",
  "game.try_join.orange": "Orange",
  "game.full": "Team Full!",
  "game.watch_game": "Feel free to spectate this game instead.",
  "game.waiting_ready": "Waitin’ fer teams to ready up...",
  "game.awaiting": "Awaitin’ %s pirates...",
  "game.awaiting.and": "Awaitin’ %1$s and %2$s pirates...",
  "game.awaiting.purple": "Purple",
  "game.awaiting.orange": "Orange",
  "game.countdown_sign.2": "Countdown",
  "game.countdown_sign.3": "Started",
  "game.countdown.second": "Game startin’ in %s second!",
  "game.countdown.seconds": "Game startin’ in %s seconds!",
  "game.countdown.canceled": "Countdown canceled! Both teams need at least 1 pirate.",
  "game.countdown.initiated_by": "Countdown initiated by %s!",
  "game.countdown.initiated_by.and": "Countdown initiated by %1$s and %2$s!",
  "game.countdown.initiated": "Countdown initiated!",
  "game.countdown.ten_seconds": "The game will begin in 10 seconds!",
  "game.countdown.beginning": "Beginnin’ countdown.",
  "game.leave_sign.2": "Click ’ere t’",
  "game.leave_sign.3": "%s yer team!",
  "game.leave_sign.leave": "Leave",
  "game.left_team": "%s left their team!",
  "game.left_spectator": "%s be no longer spectatin’ the game.",
  "game.boarded": "Ye’ve boarded the enemy ship...",
  "game.out_of_bounds": "OUT O’ BOUNDS!",
  "game.return_combat": "Return to the combat area!",
  "game.spectator_bounds": "Unable t’ spectate outside o’ th’ arena!",
  "game.crafty": "Crafty",
  "game.cannoneers": "Cannoneers",
  "game.made_by": "%1$s Made by %2$s",
  "game.ending": "A game be currently endin’!",
  "game.in_progress": "A game be currently in progress!",
  "game.bubble_column": "A bubble column blocks yer path...",
  "game.started": "Game Started!",
  "game.start_splash": "Destroy the enemy ship!",
  "game.tie": "It’s a tie!",
  "game.tie.splash": "Ye had one job...",
  "game.win.orange": "Orange Team Won!",
  "game.win.purple": "Purple Team Won!",
  "game.win.splash": "Well played!",
  "game.lose.splash": "Better luck next time...",
  "game.start_raid": "Startin’ Raid... %s",
  "game.you": "Ye",
  "game.pirate_trader.padding": "\uDAFC\uDC2E",
  "game.no_players": "No pirates remainin’. The previous match has been canceled.",
  "game.pirate_trader": "Pirate Trader",
  "game.marked_ready": "%1$s marked %2$s Team as %3$s!",
  "game.marked_ready.has_been": "%1$s Team has been marked as %2$s!",
  "game.marked_ready.ready": "Ready",
  "game.marked_ready.not": "Not Ready",
  "game.marked_ready.purple": "Purple",
  "game.marked_ready.orange": "Orange",
  "game.ready_sign.click_here": "Click ’ere t’",
  "game.ready_sign.ready_up": "Ready Up!",
  "game.ready_sign.purple": "Purple",
  "game.ready_sign.orange": "Orange",
  "game.ship_health.purple": "Purple",
  "game.ship_health.orange": "Orange",
  "game.game_over": "Game Over!",
  "game.applied_updates": "Successfully applied updates from %1$s %2$s",
  "game.updating_to": "UPDATIN’ T’ %1$s %2$s",
  "game.mob_warn": "This server does not allow hostile mobs to spawn. Please enable this in server properties before changin’ settin’s!",
  "mvp.death.1": "%1$s visited Davy Jones’ Locker! %2$s",
  "mvp.death.2": "%1$s and %2$s visited Davy Jones’ Locker! %3$s",
  "mvp.death.single": "%s pathetic death!",
  "mvp.death.plural": "%s pathetic deaths!",
  "mvp.death.single_each": "%s pathetic death each!",
  "mvp.death.plural_each": "%s pathetic deaths each!",
  "mvp.kill.1": "%1$s be a true pirate! %2$s",
  "mvp.kill.2": "%1$s and %2$s be true pirates! %3$s",
  "mvp.kill.single": "%s kill!",
  "mvp.kill.plural": "%s kills!",
  "mvp.kill.single_each": "%s kill each!",
  "mvp.kill.plural_each": "%s kills each!",
  "mvp.cannon.1": "%1$s be the MVP! %2$s",
  "mvp.cannon.2": "%1$s and %2$s be the MVPs! %3$s",
  "mvp.cannon.single": "%s Cannonball!",
  "mvp.cannon.plural": "%s Cannonballs!",
  "mvp.cannon.damage": "%1$s ship damage dealt usin’ %2$s",
  "easter_egg.snowman.1": "“Here’s a Snow Block...”",
  "easter_egg.snowman.2": "“...Because yer epic :)”",
  "easter_egg.launch.in_progress": "Launch already in progress!",
  "easter_egg.launch.takeoff": "Takeoff!",
  "easter_egg.launch.should_try": "Ye should also try out %1$s %2$s! ;)",
  "easter_egg.launch.rocket": "Rocket",
  "easter_egg.launch.riders": "Riders",
  "easter_egg.parrot.1": "The parrot thanks ye fer yer kindness...",
  "easter_egg.parrot.2": "The parrot appreciates ye...",
  "easter_egg.parrot.3": "The parrot would like to be yer best friend...",
  "easter_egg.parrot.4": "The parrot wishes fer this moment to last forever...",
  "easter_egg.parrot.5": "The parrot loves ye.",
  "customizer.unlimited": "UNLIMITED",
  "customizer.auto": "AUTO",
  "customizer.minutes": "%s Minutes",
  "customizer.restore_default": "Restore Defaults",
  "customizer.confirm": "Confirm Settin’s",
  "customizer.settings": "Settin’s",
  "customizer.modifiers": "Modifiers",
  "customizer.game_time": "Game Duration:",
  "customizer.ship_health": "Ship Health:",
  "customizer.daytime": "Time o’ Day:",
  "customizer.daytime.morning": "Mornin’",
  "customizer.daytime.sunset": "Sunset",
  "customizer.daytime.night": "Night",
  "customizer.confirmed": "Settin’s Confirmed!",
  "customizer.current": "Current Game Settin’s",
  "customizer.current_time": "Game Duration: %s",
  "customizer.current_health": "Ship Health: \uDB00\uDC0F%s",
  "customizer.current_modifiers": "Modifiers:",
  "customizer.map_owner": "%s be in control o’ game settin’s!",
  "customizer.cancel": "Edit Settin’s",
  "customizer.cancel.available_in": "AVAILABLE IN %s",
  "customizer.cancel.unavailable": "UNAVAILABLE",
  "chat.confirm": "Please confirm game settin’s at the %s!",
  "chat.settings_map": "Settin’s Map",
  "chat.the_game": "The game be %s!",
  "chat.ready_to_play": "ready t’ play",
  "chat.welcome": "Welcome aboard, %s!",
  "chat.new_here": "It seems like ye’re new to %s.",
  "chat.recommend": "We highly recommend ye to check out the %s before playin’ the actual game!",
  "chat.warp_pad": "Ye can go there by usin’ the blue warp pad on the left side o’ the Lobby.",
  "chat.cannot_cancel.second": "Cannot edit settin’s right now. Try again in %s second.",
  "chat.cannot_cancel.seconds": "Cannot edit settin’s right now. Try again in %s seconds.",
  "chat.cannot_cancel.game": "Cannot edit settin’s. A game be already in progress.",
  "chat.cannot_cancel.players": "Cannot edit settin’s. Pirates have already joined teams.",
  "chat.canceled_match": "%s be editin’ th’ game settin’s!",
  "credits.game_developer": "Game Developer",
  "credits.producer": "Producer",
  "credits.builder": "Builder",
  "credits.level_designer": "Level Designer",
  "credits.trailer_director": "Trailer Director",
  "credits.logo_designer": "Logo Designer",
  "credits.translators": "Translators",
  "credits.socials": "Click to visit socials:",
  "credits.zeronia": "Stay up to date wit’ our projects!",
  "credits.discord": "Join our Discord community today!",
  "credits.forg": "SEA FORG",
  "book.title": "Lobby Book",
  "book.padding.name": "",
  "book.game_info": "Game Info\n",
  "book.padding.game_info": "\uDB00\uDC20",
  "book.welcome.1": "%s Welcome t’ Crafty Cannoneers!\n",
  "book.welcome.2": "A game where 2 teams o' pirates fight t’ get loot an’ destroy each other’s ships usin' their Cannons!\n\n",
  "book.click.how_to_play": "[How t’ Play?]",
  "book.padding.how_to_play": "\uDB00\uDC14",
  "book.click.credits": "[Credits]",
  "book.padding.credits": "",
  "book.click.trailer": "[Trailer]",
  "book.padding.trailer": "\uDB00\uDC18",
  "book.click.toggle_tips": "[Toggle Tips]",
  "book.padding.toggle_tips": "\uDB00\uDC18",
  "book.click.return": "[Return]",
  "book.padding.return": "\uDB00\uDC24",
  "book.how_to_play": "How t’ Play?",
  "book.how_to_play.padding": "\uDB00\uDC18",
  "book.how_to_play.1": "At th’ start o’ th’ game, pirates must jump off their ships, swim t’ th’ central island, an’ open %1$s t’ find resources an’ weapons. %2$s",
  "book.how_to_play.1.treasure_chests": "Treasure Chests",
  "book.how_to_play.2": "Don’t wait at th’ island fer too long or ye could die wit’ all yer items!",
  "book.how_to_play.3": "Once ye have enough resources, ye can bring ’em back t’ yer ship and use ’em t’ buy a variety o’ %1$s. Each one does somethin’ special. %2$s",
  "book.how_to_play.3.cannonballs": "Cannonballs",
  "book.how_to_play.4": "Read th’ item descriptions t’ learn about what they do!",
  "book.how_to_play.5": "%1$s have 2 side slots. Put up t’ 7 %2$s in these t’ change th’ power and angle o’ yer shot. After that, load yer %3$s in th’ middle an’ shoot! %4$s",
  "book.how_to_play.5.cannons": "Cannons",
  "book.how_to_play.5.gunpowder": "Gunpowder",
  "book.how_to_play.5.cannonball": "Cannonball",
  "book.how_to_play.6": "Ye can use a %s first t’ preview where yer shot will land!",
  "book.how_to_play.6.tracer_cannonball": "Tracer Cannonball",
  "book.how_to_play.7": "Th’ %1$s isn’t just fer show: ye can use it t’ expose %2$s on th’ enemy ship! Hittin’ %3$s %4$s wit’ %5$s will deal a lot o’ damage. %6$s",
  "book.how_to_play.7.spyglass": "Spottin’ Spyglass",
  "book.how_to_play.7.weakpoints.1": "Weakpoints",
  "book.how_to_play.7.exposed": "exposed",
  "book.how_to_play.7.weakpoints.2": "Weakpoints",
  "book.how_to_play.7.cannonballs": "Cannonballs",
  "book.how_to_play.8": "Try t’ learn how t’ aim fer ’em usin’ different %1$s an’ %2$s!",
  "book.how_to_play.8.cannons": "Cannons",
  "book.how_to_play.8.cannonballs": "Cannonballs",
  "book.brought_by": "\uDB00\uDC0CBrought to ye by:",
  "book.created_by": "\uDB00\uDC1DCreated by:",
  "book.trailer_by": "\uDB00\uDC10Trailer made by:",
  "lobby.jail_sign.2": "BEWARE",
  "lobby.jail_sign.3": "PIRATES",
  "lobby.label.tutorial": "(a special island used t’ learn about th’ game’s mechanics)",
  "lobby.label.parkour.1": "Parkour Area",
  "lobby.label.parkour.2": "(complete the course as fast as possible)",
  "lobby.label.credits.1": "This game be made by %s",
  "lobby.label.credits.2": "(interact wit’ the displays to read the credits)",
  "modifier.no_tracers": "No Tracers",
  "modifier.no_tracers.description": "Removes Tracer Cannonballs from pirate loadouts, forcin’ pirates to learn how to aim without ’em.",
  "modifier.no_tracers.line.1": "No Tracers",
  "modifier.no_tracers.line.2": "%s",
  "modifier.no_tracers.line.3": "",
  "modifier.wildlife": "Wildlife",
  "modifier.wildlife.description": "Adds feisty Sharks and pesky Crabs to the map. Sharks lurk the waters in search o’ prey, while Crabs roam the island and try to steal yer loot!",
  "modifier.wildlife.line.1": "Wildlife",
  "modifier.wildlife.line.2": "%s",
  "modifier.wildlife.line.3": "",
  "modifier.sea_storms": "Sea Storms",
  "modifier.sea_storms.description": "Let it rain! In the heavy downpour and winds, yer Cannonballs will become wildly inaccurate. Beware o’ lightnin’ on the central island!",
  "modifier.sea_storms.line.1": "Sea Storms",
  "modifier.sea_storms.line.2": "%s",
  "modifier.sea_storms.line.3": "",
  "modifier.lost_cargo": "Lost Cargo",
  "modifier.lost_cargo.description": "Barrels o’ loot emerge from the waters around yer ship! If ye can’t make it to the central island, ye’ll still be able to obtain materials somehow. Watch out fer explosive Cargo Traps which spawn along with the other barrels!",
  "modifier.lost_cargo.line.1": "Lost Cargo",
  "modifier.lost_cargo.line.2": "%s",
  "modifier.lost_cargo.line.3": "",
  "modifier.grave_robbery": "Grave Robbery",
  "modifier.grave_robbery.description": "When ye die, a Grave chest spawns at yer death location which contains up to 5 o’ yer previous items. Ye better loot it quick before somebody else does!",
  "modifier.grave_robbery.line.1": "Grave Robbery",
  "modifier.grave_robbery.line.2": "%s",
  "modifier.grave_robbery.line.3": "",
  "modifier.boat_cannons": "Boat Cannons",
  "modifier.boat_cannons.description": "The boats at the central island now have their own Cannons! Load up to 5 Gunpowder and shoot a Cannonball in the direction yer boat is pointing.",
  "modifier.boat_cannons.line.1": "Boat Cannons",
  "modifier.boat_cannons.line.2": "%s",
  "modifier.boat_cannons.line.3": "",
  "modifier.experienced_pirates": "Recommended fer experienced pirates.",
  "cargobarrel.gunpowder": "Gunpowder Cargo Barrel",
  "cargobarrel.gold": "Doubloon Cargo Barrel",
  "cargobarrel.movement": "Movement Cargo Barrel",
  "cargobarrel.weapons": "Weapon Cargo Barrel",
  "cargobarrel.cannonball": "Cannonball Cargo Barrel",
  "cargobarrel.boarding": "Boardin’ Cargo Barrel",
  "cargobarrel.trap": "Cargo Trap",
  "cargobarrel.trap.generic": "a Cargo Trap",
  "cargobarrel.trap.using": "%s usin’ a Cargo Trap"
}